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"Ugly son-of-a-bitch, we're gonna need bigger guns..." - the Agency Director referring to the Freaks in Crackdown 2

Freaks are diseased and genetically modified humans created by Dr. Balthazar Czernenko. Behaving similar to zombies, they will attack any non-infected on sight. They appear in Crackdown as a minor enemy faction, and again in Crackdown 2 as more of a major side enemy faction.

Info[]

Freaks are encountered only at the end of Crackdown, but are very common in Crackdown 2. Freaks are not a big threat to the player in the first game although they can be faster than regular gang members and capable of throwing you around a lot, The downside is they are easy to eliminate when compared to the other major enemy factions that are present in Pacific City.

The ones in 2 appear in Freak lairs during the day and in the streets during the night. Due to their commonness, it is advised to take several tactics on board before confronting them.

Crackdown[]

Freaks are mutated and disfigured humans, the result of Dr. Balthazar Czernenko's failed experiments. According to the reports given to the Shai-Gen Corporation by the deranged doctor, They were created originally to be their own version of the Agency's Agents but ultimately just became mutated like monsters instead.

Freaks are first encountered by the Agents when they attempt to remove Czernenko. They can be found in cages inside the main dome building of the Facility, As a result of removing Czernenko the Freaks are released into the Corridor and start appearing later during the night attacking any non freak on sight. He already created Super-Humans for the Agency, But after he left his old job he joined the Shai-Gen Corporation, a big rival to the Agency, He had to of course start over and The Freaks are the result of the many failed creations and experiments by him.

Crackdown 2[]

The Freaks in Crackdown 2 were not the result of failed experiments, But in fact the result of Catalina Thorne's revenge on the Agency and Pacific City. Catalina Thorne created the M2448 Virus while she was still a research assistant at The Agency Laboratory. After her experimentation came to light, She was fired and soon took revenge by infecting the homeless with the M2448 during the "Free Medical Consultations" as shown in the Animated Pacific City Archives. These are the Freaks, or abominations, that haunt Pacific City every night.

Varieties[]

Unlike last games, Freaks come in several varieties this time from the recently infected Ramblers and Scroungers. To the most evolved form like the Goliath, Stronger Freaks possess and equal all of the mutations developed by the preceding forms.

  • Rambler (Threat: 2/10 - Mutation: Spawning; stupid and weak)
  • Scrounger (Threat: 3/10 - Mutation: Spawning; stronger and smarter)
  • Slinger (Threat: 4/10 - Mutation: Ruptured Acid Sac [releases acid when killed] )
  • Screamer (Threat: 5/10 - Mutation: Acid Throw)
  • Reaper (Threat: 7/10 - Mutation: Acid Throw; agile; dangerous)
  • Pounder (Threat: 8/10 - Mutation: Enhanced Strength; agile; can use scenery as a weapon)
  • Freak Agent (Threat: 9/10 - Mutation: Daylight Tolerance; acid throw; agile)
    • Note: Freak Agents only appear during the final mission of the game and KTTC.
  • Goliath (Threat: 10/10 - Mutation: Enhanced Size and Armor;)

Freak Acid[]

The threat from the Freaks can be judged by the acid colour they secrete from their sac. There are three stages to Freak mutations:

  • Green Acid - Low Threat Level
  • Yellow Acid - Medium Threat Level
  • Red Acid - High Threat Level

Strategy[]

  • Ensure you have a high strength level, since they will swarm very quickly once seeing you. The larger Freaks are reasonably resistant to melee damage, so a high number of stars is advised.
  • Try aiming for the head. It's quick, easy and saves ammo. Freaks are unable to climb, so climbing buildings and crates is also advised.
  • In larger swarms, try to get into a medium vehicle with reasonable Armor and speed, so you can simply run over swarms of Freaks. This is a good way of increasing driving skill stars quickly.
  • One trick that can be used is to lure a swarm into a gang hideout, and therefore forcing the two factions to fight each other: eliminating the Freak swarm and leaving an empty hideout to be later captured. However, if done incorrectly, you will be trapped fighting two waves of imposing enemies.
  • A good weapon to fight Freaks with is any form of Shotgun, due to Freaks only being able to attack at close range when shotguns are most useful, but the best weapon is the UV shotgun, because the freaks weakness is UV light.
  • If completely overwhelmed, merely climb to a vantage point and wait until sunrise.
  • When fighting the larger Freaks, it is advised to stay mobile. Their acid-spit can cause a lot of damage, and their melee is greater than that of a standard Freak. However, melee them is good if at a high enough level.
  • The Harpoon is great for dealing with any soft target, especially the Reaper.
  • Beware the higher level Freaks! When they attack en-masse they can stun-lock an Agent and quickly murder him (especially on the hardest difficulty).
  • When engaging a group of Freaks at a Freak Breach mission, use proximity mines near the spawning points to quickly eliminate the weaker Freaks and to keep the swarm numbers down. Alternatively, if you have access to Satchel Charges or even better, The Quacker, throw a few of those in between the spawning points and you'll be able to trigger the explosives when needed, to take out the most Freaks with the least grenades.
  • Bring lots of ammo, and always make sure you have enough for the job at hand.
  • When travelling at night, either use the rooftops (but watch out for reapers as they can jump incredible heights just to kill you), or (should you be lacking in Agility skills) jump into a vehicle and drive through the Freaks. The Artic Truck is a very good vehicle for this, and can be retrieved from the refinery, should you need one.
  • In fact, you can generally don't do all those things and bring in a chopper, most non-ranged Freaks are helpless against things that fly, a heavily armed Squad Chopper just might as well do the trick, especially the more durable beasts.

Crackdown 3[]

Crackdown 3 Crackdown 2 Map

The Map.

In Crackdown 3 there is a Multiplayer wrecking zone map that is a reference to the events that happened in the second game, Statues can be found made of freaks like: Reapers and Goliaths in the map.

Locations[]

Crackdown[]

Crackdown 2[]

Trivia[]

  • Freaks sometimes in Crackdown attack each other for some reason, This is most likely due to a glitch or bug.
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