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Hope Springs

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"Those Peacekeepers need assistance, agent!"
This article needs more information. Please expand this article.

Hope Springs is one of Pacific City's three districts, formerly known as "the Den". Hope Springs contains 7 Tactical Locations, 3 Freak Lairs, and 7 Freak Breaches.

Tactical LocationsEdit

This is where the player will first encounter the Cell. Be sure to use the heights as an advantage, as the Cell will flank you at every direction.

Springside QuayEdit

  • This Tactical Location is part 1/2 in the Cell stronghold Springside Quay.

Container CityEdit

  • This Tactical Location is part 2/2 in the Cell stronghold Springside Quay.

ShipyardEdit

Shorico YardEdit

Hi-PowerEdit

The Block: EntranceEdit

  • This Tactical Location is part 1/2 in the Cell stronghold The Block.

The Block: RooftopEdit

  • This Tactical Location is part 2/2 in the Cell stronghold The Block.

Freak LairsEdit

Power StationEdit

This Freak Lair is the first that the player will attack. After recovering the prototype Beacon from Container City and activating the first three Absorption Units, the player is directed to this Lair; no other missions (Tactical Locations, Road Races, etc.) can be started until the Power Station has been completed.

Weapons FactoryEdit

Mason's QuarryEdit

Freak BreachesEdit

Yard BEdit

City Coach DepotEdit

Hope PlazaEdit

The NeedleEdit

Memorial ObservatoryEdit

Access Road AEdit

Mason's QuarryEdit

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